Sumários

Class 31. Theoretical class 20. A production system for a turn changing game

24 Novembro 2023, 18:00 Daniel Pesqueira Morgado


 A production system for a turn changing game
Example of the Villain & Hero game with turn-changing

Class 31. Theoretical class 20. A production system for a turn changing game

22 Novembro 2023, 14:30 Luís Miguel Botelho


 A production system for a turn changing game
Example of the Villain & Hero game with turn-changing

Class 31. Theoretical class 20. A production system for a turn changing game

22 Novembro 2023, 14:30 Daniel Pesqueira Morgado


 A production system for a turn changing game
Example of the Villain & Hero game with turn-changing

Class 30. Theoretical class 19. Production system: a goal achievement mechanism

21 Novembro 2023, 19:30 Luís Miguel Botelho


Production system: a goal achievement mechanism
- The agent goals in the partner discovery scenario
- Planning based goal achievement and production rule based goal achievement
- Production systems representation (production rules and actions), architecture and functioning

The exemplification of a working production system for a simple scenario (simplified Villain & Hero Game)

Class 30. Theoretical class 19. Production system: a goal achievement mechanism

21 Novembro 2023, 13:00 Daniel Pesqueira Morgado


Production system: a goal achievement mechanism
- The agent goals in the partner discovery scenario
- Planning based goal achievement and production rule based goal achievement
- Production systems representation (production rules and actions), architecture and functioning

The exemplification of a working production system for a simple scenario (simplified Villain & Hero Game)