Sumários
4 Novembro 2024, 14:00
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Paulo Jorge Medeiros Novo Neves
Types of design rules.
Models in user interface – UI design.
Norman’s 7 Principles (1988).
Violation of 5 Norman’s Principles.
Nielsen´s 10 Usability Heuristics (Nielsen 1994).
Shneiderman’s 8 Golden Rules.
User Experience.
21 Outubro 2024, 14:00
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Paulo Jorge Medeiros Novo Neves
The Vision System.
Color Perception by Humans.
Color Models.
Visual Acuity.
Vision - Design Implications.
Color - Design Implications.
Vision Ilusions.
Reading.
Preattentive Attributes in Text.
Use of Text: Legibility and Readability.
14 Outubro 2024, 14:00
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Paulo Jorge Medeiros Novo Neves
We, the Humans.
Basic Human Capabilities.
Usable Senses.
Sensations Perception and Comprehension – Vision.
The Mind.
Card´s Human Processor Model (1983).
Memory.
Perceptual Sensory Storage and Processing.
STM - Short Term Memory or Working Memory.
Card´s Human Processor Model Parameters.
Long-Term Memory - LTM.
The Human Motor System.
Fitts’ Law (1954).
Hick´s Law (1952).
Movement – Hick´s Law impact in interface design.
Understanding Color.
10 Outubro 2024, 14:00
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Paulo Jorge Medeiros Novo Neves
Persona, scenarios and user requirements.
Example of a persona.
Data Collection Methods for Task Analysis.
Domain expert interviews.
Focus groups.
Observation and thinking out loud.
Cooperative evaluation.
Observing tips.
7 Outubro 2024, 14:00
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Paulo Jorge Medeiros Novo Neves
Interface Design.
End-users and stakeholders.
Know your users and their tasks.
Users – individual characteristics.
Variations in physical abilities and physical workplaces.
Diverse cognitive and perceptual abilities.
Are cultural differences important?
Users with Disabilities.
Older adults and Children.
Accommodating hardware and software diversity.
Users – individual characteristics (age, motivation).
What are the implications for your solution?
Task analysis.
Data Collection Methods for Task Analysis.
Which methods to use?
Working with people.
Data collection consent.
Task analysis – 12 questions – AEIOU: activities, environments, interaction, objects, users.
Questionnaires (or surveys).
Closed questionnaires - example.
Interviews.
AEIOU interview framework.
Analysis – Synthesis - Insights.
Insights.
Empaty map.